Video Game Evolution
A downloadable model
My submission for Kiri's 3D Modeling Jam #12.
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I wanted to show how far video game technology has come by creating a pixel-art shotgun that transitions into a fully 3D double-barrel shotgun with vivid textures. It has plenty of fun little details, such as Pac-Man on the shells, the Playstation buttons along the barrel, rupees, and a Tri-Force!
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I made up the design of the shotgun as I went along, but I was inspired by the shotguns from Doom: Eternal and Doom: The Dark Ages.
I created the pixellated portion by finding an image of a pixel-art shotgun and adding it as reference. I made a plane and added subdivisions until they matched the pixelation of the reference. And then I essentially cut out the shape by deleting excess faces, and extruded it to make it 3D!
When I moved into texturing, I had the idea of adding video game iconography, so I added various symbols in the form of engravings on the gun. It was very fun to come up with them! Then I posed the model in Unreal to take some beauty shots.

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Feel free to download! The zip includes the following:
- The Model (Barrel, Grip, and Shotgun Shell)
- Texture Maps
- Renders
| Published | 25 days ago |
| Status | Released |
| Category | Assets |
| Author | Cilantro Lime Rice |
| Tags | 3D, Asset Pack, Modeling, Models, No AI, Pixel Art, Retro, Textures, Weapons |
| Content | No generative AI was used |
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